Posts Tagged With 'Wii U'


Playstation 3 Challenges Wii U to A Duel

Playstation 3 Challenges Wii U to A Duel

It seems like Sony is refusing to give up the fight against the Wii U.  They have already announced plans to team up the vita with the PS3 to create a loose interpretation of the Wii U gamepad.  Now, Sony has decided to release a new PS3, possibly before the launch of the Wii U.

The new slimmer, lighter, and smaller PS3 will come with either a 250 GB or 500 GB hard drive.  It is expected to launch in late September.  Japan will see a white version in November, there is no word if the US will see the white version here.  Europe and Hong Kong will also see an inexpensive version with 12 GB of flash storage.

Some of the features of the new model are:

  • Sliding disk cover
  • 2 USB 2.0 ports
  • Ethernet
  • 802.11 b/g Wi-Fi
  • Bluetooth 2.0
  • 1 HDMI Out
  • Maximum 1080p Output
  • 4.63 lbs (current model is 7lbs.)


The 250 GB version of the system is scheduled to sell for $270.00, on September 25th, and will include the “game of the year” edition of Uncharted 3: Drake’s Deception.  Buyers will also receive a $30.00 voucher towards bonus content for the game “DUST”.   The 500GB Version will be $300.00 and include Assassin’s Creed III.  A Vertical stand can be bought separately for $15.00.  The 500GB model can be pre-ordered at Gamestop now.

How will the re-re-release of the console hurt sales of the Wii U?  I am not sure that they will.  Sure, some Sony fans will opt to finally upgrade to the PS3, others will opt for the larger hard drive.  However, buying an existing system that essentially bought a new wardrobe, compared to a system that just got full body plastic surgery, just seems like a waste.
What are your thoughts?

Posted by Essel Pratt 20.09.2012 in Nintendo, Sony
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In a Tribute to Nintendo’s Genius, Sony Will Release A Software Update Allowing the Vita to Be Used as A PS3 Controller

In a Tribute to Nintendo's Genius, Sony Will  Release A Software Update Allowing the Vita to Be Used as A PS3 Controller

In the Video game industry we see a lot of copy cat ideas.  Whether it be a game concept, or a hardware concept, it happens all the time.  Many times, the copier improves upon the idea of the original.  This is a good thing, because we the Big 3 are always battling to release the best of the best ideas.

The constant task of “one upping” the competition is why it is no surprise that Sony plans to release a software update to the Vita which will allow it to be used as a controller for the PS3.  The update, that is expected on August 28th of 2012, will allow the player to use the handheld as a controller similar to the way Nintendo uses the Wii U game pad.  The downside is that the player will need a copy of the game for the vita and PS3 to work, at least for now.  I would guess that future game releases and software updates will bypass the downfall.

I have to admit that Sony might have hit gold on this update.  Although they do not currently have games that allow the same experience as the Wii U gamers will have (I am sure they are working on that though), they did use two existing systems for a similar outcome.  For those of us that own both the Vita and the PS3, our expense will be minimal.  For those that don’t, you will still be able to purchase the system you don’t have and take advantage of both systems separately and combined.  I have to wonder how Microsoft will counter attack with their lack of a handheld…maybe use a Windows 8 Smartphone or Tablet?

Some other updates that will be included on August 28th are:

*Added Video Playback Features

*Import Playlists From Itunes

*Vita Users can Join PlayStation Plus Service

*Increased Number of Games That Can go Head-To-Head with PS3

*Increased Number of Games to be Saved or Continued on Either Device

This could be a huge step for Sony since the update will be applied before the Wii U is released, and especially if they can release games that utilize the features of the Vita to be applied to the game play on the PS3 or what I like to call the “Dungeon Master” feature which allows the Handheld user to control a different aspect of the game while those using standard controllers play normally.
What are your thoughts on the update, will it hurt Nintendo and advance Sony, or is it too rushed?


Posted by Essel Pratt 15.08.2012 in Nintendo, Nintendo Wii U, Sony
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Rayman Legends: Not Necessarily a Wii U Exclusive?

Rayman Legends: Not Necessarily a Wii U Exclusive?

Many Nintendo fans are anxiously awaiting the arrival or Rayman Legends on the Wii U.  With the popularity of last year’s Rayman Origins, it is sure to be an instant hit.  However, it seems that Ubisoft has some plans for the game to possibly port to other systems…

“Well we’re not really saying it’s a Wii U exclusive, although right now all we’re showing is the Wii U [version].”

“We’re looking at a lot of different launch options so we’ll keep you guys updated as soon as we know for sure, but right now we’re just talking about the Wii U.”

So what does this mean exactly?  Is it possible that Ubisoft is uncertain of the Wii U’s success and is using the introductions to other consoles as a back up plan?  Is it possible that they are getting greedy and want to accumulate as many gamers in their fanbase as possible by utilizing the other consoles?

Personally, I have mixed feelings about having the same game on multiple systems.  On one hand, i think it is great that fans of all systems get to experience the rush of the game.  On the other hand, there is just something exciting about playing a game on its own system.  Take Mario, for example, On a Nintendo console he is at home and it just feels good to play.  If he were to be ported to a PlayStation, it just wouldn’t feel the same.  Another downside is that there is no real competition anymore between the consoles.  Sure, they are fighting to make their systems better and better, but they really aren’t fighting for what we see the most, the gameplay and story lines.  If you can play a game like Rayman Legends on multiple consoles is it possible that we will get a game that is just good enough to buy the next installment?  When the consoles use their main characters to do battle, are more likely to see games that blow our minds!

What are your thoughts?

Posted by Essel Pratt 12.06.2012 in Microsoft, Nintendo, Sony
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A look at the big 3: Nintendo

A look at the big 3: Nintendo

This is part one of a three part series.

With E3 right around the corner, us gamers are left to think about the future. Not just in terms of games, but where the industry is heading. This E3 could be one of the most important to date.

Nintendo will be showing off the Wii U and try to rebrand themselves as a hard-core company. Sony has said they will not be showing off their new console just yet, but have stated that it will announce “the future of gameplay and innovation”. Even Microsoft has had some rumours about a new console.

With all this swirling around many gamers should be asking “what are you doing for me now?”

This is a very good question. Nintendo seems to have itself focused on the future. Legend of Zelda Skyward Sword and Xenoblade Chronicles were treats for fans but since then, Nintendo hasn’t really released anything on the Wii that will make gamers go out in flocks to purchase.

To be fair they were forced to shift their attention to the 3DS, which only a few months ago seemed to be a doomed handheld. But this is no excuse; if Nintendo truly wants to rebrand itself and show they are still a hard-core company they need to show support on their main platform.

With that being said, if Nintendo is going into the next generation with the launch line up leaked by Blockbuster, that is not good enough. The big N should take notes from the 3DS’s weak launch window and learn from it. Nintendo surely doesn’t want to be caught with no must have game. They should look to the Super Nintendo’s launch for inspiration. Coming right out the gate with Super Mario World, Pilot Wings, and F-Zero.

There is no doubt that Wii U will be a solid system, but Nintendo is fighting an uphill battle with a reputation they brought upon themselves.  In order to have a truly successful launch for the console, they need to start on the Wii. By leaving the fans in the dark with nothing but Mario Tennis and the promise of New Play Control! Pikmin 2, Nintendo is further segregating their fan base that already feels like they don’t care.


Legend of Zelda: Skyward Sword released in November, Xenoblade Chronicles was released in 2010 in Japan and re released just over a month ago in North America. While those are great games, and almost any gamer will say they would prefer quality over quantity, there needs to be more incentive to continue support for Nintendo.

They are probably keeping silent because E3 is just around the corner, but this year has been almost barren for the Wii.

Looking to the future however, Nintendo does have a fresh slate at the end of this generation. The Wii U will either be SNES 2 or Wii 2.  There is no doubt that Nintendo is going to need Retro Studios to create (or re create) something great. Something that will make classic fans realize why they loved Nintendo, but at the same time something that gamers who didn’t grow up on Nintendo want to buy.


The Metroid Prime series was that. Even though it didn’t sell as many units as Halo, it was a quality game that almost every gamer can appreciate. Retro did an amazing job with Donkey Kong Country Returns, however Nintendo will need a franchise that can lend itself better to something darker or grittier. Maybe let Retro Studios create a whole new IP, something that can make a name for the Wii U.  Naughty Dog does this every generation with Sony Consoles, so why does Nintendo struggle to create new original games?

Perhaps that is exactly what Nintendo needs to start fresh. Create something new, something original. Give it a bit of a Nintendo feel, but don’t just make a new entry in an old series. With creative minds such as Shigeru Miyamoto and Masahiro Sakurai, Nintendo shouldn’t rely solely on their classic franchises all the time.



Overall, Nintendo has its work cut out for them. The Wii is slowly dying with lack of support, but this is because they are looking ahead. There is a lot to look forward to with the promise of a new console full of potential, so maybe Nintendo learned from its mistakes with the Wii and will build a stronger foundation with the Wii U.


Posted by Cody Orme 17.05.2012 in Nintendo, Nintendo 3DS, Nintendo Wii, Nintendo Wii U, Uncategorized
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Ubisoft to develop Avengers game for Wii U and Kinect

Ubisoft to develop Avengers game for Wii U and Kinect

Following the massive success of Marvel’s The Avengers, Ubisoft has announced they will be spearheading a video game staring the famous heroes.

Avengers: Battle Earth is slated for a Christmas 2012 release, boasting motion controls for the Xbox 360: Kinect and Wii U. There is no word on a PS3: Move edition at the moment, however it would make sense to have it.

Surprisingly, this title will not be a movie tie in. It will follow a comic book story line, featuring 20 characters from the Marvel universe, with story revolving around Thor, Captain America, Iron Man and the Hulk.

This Avengers game will have it's own storyline that does not tie in with the movie.

Ubisoft Montreal, who is known for the Assassin’s Creed Trilogy, Tom Clancy’s Ghost Recon series, as well as the Tom Clancy’s Rainbow Six series will develop the game.

Sega was Marvel’s go to publisher before the poor reviews and sales of Iron Man 1 and 2, The Incredible Hulk, Captain America Super Soldier and Thor: God of Thunder caused Marvel to end their partnership with Sega.

Activision seemed like one option to take over, publishing some notable Marvel games this generation.

Marvel: Ultimate Alliance was the first to be released in 2006 for the Xbox 360, the PS3 and Wii versions came out a year later. It’s large cast and fun action role playing style made it such a hit that it received a sequel in 2008. Both games were big hits with critics and fans alike.

Spiderman: Web of Shadows was the first of two non-movie tie in Spiderman games. It received mixed reviews by critics, stating it lacked polish and difficult camera controls held the game back from it’s true potential. However, its original storyline that involved many characters from the Marvel universe made it a really enjoyable piece of fan service despite its flaws.


The Second Spiderman game was Spiderman: Shattered Dimensions, which received more positive reviews than Web of Shadows. Its fast paced action made the game hard to put down, and its interesting storyline that incorporated multiple Spiderman universes made it a hit among Spiderman fans.

Gameplay from Spiderman: Web of Shadows

 X Men: Destiny faired worse. With the same lack of polish and button mashing controls, critics and fans alike were disappointed in the final product.

Activision is also working on the Amazing Spiderman tie in game. So it is strange to see this title go to a different developer.

With that being said, Ubisoft is a great choice by Marvel. Their track record for making AAA titles made them one of the biggest and most popular publishers in the industry.

Perhaps Activision declined Ubisoft, or maybe Marvel believed that Ubisoft’s talents lend themselves better to The Avengers franchise.

Regardless, fans of Marvel should be excited for this title. Its large cast mixed with the proper usage of motion controls could make this title something special.



Posted by Cody Orme 11.05.2012 in Microsoft, Nintendo, Nintendo Wii U, Uncategorized, XBOX
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