So, in a hypothetical situation, lets say that you are the head of a big video gaming business whose sales are currently starting to drop just a wee bit. Then, lets say that you have the brilliant idea of breaking into a new gaming demographic for your company by upgrading the technology of your gaming consoles to current standards. Then, let us say that a big time, video game developer suggests the possibility of developing their newest, hit game for your new system, a game which boasts some of the most breathtaking graphics, game play, and story currently in the business. What do you say?
Bethesda, developers of the vastly popular Elder Scrolls and Fallout franchises recently suggested such a thing. Bethesda’s Vice President of Public Relations, Peter Hines, recently sat down with Official Nintendo Magazine to discuss the possibility of bringing The Elder Scrolls V: Skyrim to the yet to be released Wii U.
Hines said, “It’s definitely a possibility for the future. We’ll look at any platform that will support the games we’re trying to make, but that’s the key thing – the console has to support the game as it is designed.”
For those who aren’t familiar with Skyrim, it should be known that it is set to be one of the biggest video game blockbusters of the 2011 Holiday season. It is the 5th installment in the wildly popular Elder Scrolls RPG series and the sequel to Oblivion, which garnered near endless praise and awards. However, once again, Nintendo doesn’t get any portion of that blockbustery goodness, being that the game is only currently being released on the Xbox 360, PlayStation 3, and PC. However, if Nintendo plays their cards right and puts together a strong console, thus getting Bethesda to put Skyrim on the Wii U, this could be the opening of the floodgates for other big name developers to start developing for the new next-gen console. Exactly what Nintendo needs right about now.
The key factor in all of this is for Nintendo to put together a solid console though. In reference to the vast process which a game developer must go through in order to port their game to multiple consoles, Hines stated, “Making a game is an enormous process. Just doing 360, PS3 and PC – I don’t think people understand the amount of work that goes into that. All of the localization you have to do … It’s a pretty huge undertaking. You aren’t just supporting the Wii U; you’re supporting it in English, French, Italian, German and Spanish.”
If Nintendo should have a single standard for it’s Wii U, it should be getting Bethesda to want to develop for it, thus ushering in other developers. The number of game play features which their touch screen controller could bring to a game such as Skyrim would be massive: map navigation, armory management, item organization, quest management. All at the tap of a finger. It would be an experience which the other consoles just couldn’t bring to the game.
Now we all just have to keep our fingers crossed that Nintendo gives the Wii U enough juice to run the thing.