Posts Tagged With 'Mega Man'


Archie Comics’ Sonic/Mega Man crossover confirmed

Archie Comics' Sonic/Mega Man crossover confirmed

Do you like comic books?  Do you Love Sonic the Hedgehog?  How big is your bromance with Mega Man?  Well, get ready for, quite possibly, one of the coolest team ups in comic book history!

Archie Comics has confirmed that our two favorite heroes will team up in a 12 part series that spans three titles.  The three titles that will host the epic series will be Sonic the Hedgehog, Mega Man, and Sonic Universe.  We can expect to see the crossover appear next year in both print and a digital downloadable copy.

The story will be written by Ian Flynn and features cover art by Patrick Spaziante.  It looks like both Sega and Capcom signed off on the deal last year before the New York Comic Con.  Editor Paul Kaminski called Flynn after he heard the news.

“His response was, ‘I have been writing that story since we began the Mega Man title,’ ” said Kaminski . “Of course, I thought he was joking, but not an hour later my inbox was flooded with Sonic/Mega Man story synopses.”

Flynn also added, “I’m already living the dream by writing the Sonic titles. Then I got to live the other dream of writing for Mega Man. With that many dreams being handed to me, I figured it was only a matter of time.”

The crossover is coming out as Archie Comics celebrates the 20th year since the release of their first Sonic comic.  It will be the one year anniversary of their Mega Man run.  Flynn had the following to say about the direction he would like the series to go:

“Going in, I want this to be the story fans wanted to read — not just our regular comic fans, but fans of both franchises — so we’re holding nothing back,” he says. “Who knows when the stars will align and we’ll get another chance to do something like this again, so I’m making sure this is the end-all, be-all crossover.”

I cannot wait to see what they do with the crossover!  If it is a hit, I hope that it can be translated to an awesome Nintendo game!

Posted by Essel Pratt 10.07.2012 in Uncategorized
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What if Characters Switched Games?

What if Characters Switched Games?

We all have our favorite characters and our favorite games.  I have found that many times the two are not the same.  For example, My favorite gaming series is a close tie between Kingdom Hearts and Final Fantasy, but my favorite character is Mario.  Obviously Mario is not a good fit for my favorites.

But what if the characters swapped games?  Would they be as fun, or funner?

Imagine killing Zombies in Call of Duty as Kirby, or if Link was out to destroy Mother Brain?  Or what about a simple swap such as Zelda trying to save Link from Ganon (Although many out there think this is true already)?

I have played some flash games out there that have inserted characters such as Mega Man, Samus, and Ryu Hayabusa!  It is great to switch it up sometimes, but can also be frustrating, for example Mega Man doesn’t jump as smoothly as our buddy Mario.

Even though it is fun to play the mixed up games, I always seem to go back to the originals.  I guess you just can’t beat the classics!

What would be your ideal switch, and why?


Posted by Essel Pratt 23.02.2012 in Roundup, Uncategorized
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Mega Man 5 Review on the NES

Mega Man 5 Review on the NES

Mega Man 5

Mega Man, a name any Nintendo Fan can recall. Also known as the Blue Bomber, Blue Lightning and by his original Japanese name Rockman. Mega Man was first released back in December 1987 and is still over 20 years later kicking it strong. Looking back it’s crazy how many sequels and spin-offs the Mega Man franchise has spun, Mega Man, Mega Man X, Mega Man X Extreme, Mega Man Zero, Mega Man ZX, Mega Man Legends, Mega Man Battle Network, Mega Man Star Force , Mega Man The Power Battle and much more, each complete with their own line of sequels.

One of the best things with Mega Man games is that the controls never change, B shoots and A jumps, simple, responsive and just perfect. Hitting down and jump makes you slide which helps you dodge attacks and get through narrow spots. These controls feel just right when you played a lot of Super Mario Brothers the day before.

As with any franchise everyone has their own favorite part, mine would have to be Mega Man 3, it’s the first game I ever played as a kid and just looking at the cartridge calls back so many memories of time spent just listening to the Music of Snakeman’s stage or that of Shadowman’s. Then a few years later I get Mega Man 5 where suddenly your brother Protoman is the Evil Mastermind behind the new Robot uprising. Shocked and amazed I pushed the game in the old NES and I was ready to go.

Looking at the new Robot Masters they seemed kind of iffy to me at first, especially Starman, I felt like he belonged in a Sailor Moon game.

Each Robot Master’s stage had their fair amount of challenges except for Crystalman’s. About 1 minute into the stage you came across this field where you had to jump from narrow platform to narrow platform, which sounds easy right? Well it is….if they didn’t have random Crystals drop down from the ceiling. Now I say random because there is no pattern. You could sit there 3 hours and study the pattern but it would still find a way to screw you over, hit you in the head and make you drop down one of those holes and ka-blam instant death to go.

In Gryoman’s stage you of course are far up in the air and have to fight airborne enemies such as flying pods and the likes. Imagine my surprise when I suddenly came across a Chicken…..I don’t know why but this for some reason always cracks me up, so much even that I once committed suicide just to see it again.

The bosses this time around are rather easy, then again they always can be if you use the right weapon against the right boss. For some reason as I kid I always considered this cheating, don’t ask me why. But there has always been one weapon I never could figure out. The Gravity Hold….what…what does it do? Seriously! If anyone can tell me I’d be Mega thankful because I’ve never used it once, at first I thought it might help me get past those Crystals dropping from the ceiling but to my surprise I was smacked in the head by one anyway and died yet again.

Not to get off topic here, remember how I said the stages all had their right amount of challenges, well I guess I lied a little but this is only because there are 2 things I’ve ALWAYS hated in Mega Man games. The disappearing / reappearing blocks and those stages where you jump on movable platforms, the bottomless abyss beneath you, enemies that fly above you and drop stuff on you while you’re in mid-jump. Why oh why Capcom must you always brew up these stages of frustration? I don’t know about you but for as long as I can remember these stages have been the death of my sanity. I mean I find it bad enough if I have to jump over those bottomless pits, but to make a whole part of the stage like that just makes me want to cry for help and grab a Game Genie!

Ever notice how you slightly move the controller to the right or even up when you do one of those seemingly impossible jumps?

Now here is a cool thing though. Compared to past Mega Man games you now got an upgrade to your Mega Buster which allows you to charge your shoots to two different levels, the final charge shot looking kinda like a Hadoken which is cool. Fun Fact! in Mega Man X you can actually obtain a power up that will allow you to perform the Hadoken while in Mega Man X2 you can get a power up that allows you to perform the Shoryuken, both moves from Capcom’s hit fighting franchise Street Fighter.

As a kid I got Mega Man 5 from a Rent A Game place, meaning I got it without the box or manual. So I never knew up until about 10 years ago that you could perform a charge shot, so to me as a kid the game was pretty much impossible in a matter of fact I hated it.

Now at the age of 22 I find myself breezing through the game thanks to the charge shot. If only I would have known this back when I was a wee lad, I could have kept some of my sanity and kept most of my frustrations locked away.

Coming to a close here, I didn’t want to talk about the ending or final boss because it’s actually a pretty cool ending to the game. It was a nice twist like in Mega Man 4 when you fought Dr. Cossack just that this time you take on Protoman. If you are looking for a good Mega Man game I would suggest you try Mega Man 3 or Mega Man 5, to me these two will always be the best with 1 and 2 being close behind, after 5 the bosses just started to become…..silly. Ever played Mega Man 8 on the Play Station? If not then check up on Clown Man……yeeaaaaaaahhhh…..

This concludes my review of Mega Man 5, as always comments are appreciated and very much welcome.

This is Chaotic Signing out.

Posted by Chaotic 05.08.2010 in Original Nintendo Entertainment System (NES)
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