Posts Tagged With 'Chaotic'

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Movie Based Games: Your Thoughts?

Yesterday I wrote about video games that have been made into movies.  It seemed to bring up quite the discussion amongst my friends.  Many thought that video game movies could be great if properly directed, however most do not turn out well at all.  Others thought that it should never be attempted.  Another argument centered on Advent Children and whether it was a good movie or not.  Overall, the conversations were very insightful.

Today, I would like to touch on the opposite side of the debate.  Should Movies be made into video games?  This seems to be as controversial as Mario in a Tanooki suit (why aren’t they protesting the frog suit?).  Many Movies have the potential to become great video games.  However it seems as though some are hurried for release, possibly to reap the financial benefits of the movie release.  Other games based on movies are excellent.  Some examples of great games based on movies are Star (not all, but most) as well as Willow (I know I will hear it about this choice) and Goldeneye.  Some of the Worst are Jaws, Moonwalker, Nightmare on Elm Street and Back to the Future.  In my opinion movie based games are overall a fairly good idea.  Even some that are hurried tend to have fun game play and allow you to immerse into the world featured on the big screen.

Now don’t get me wrong, not every movie should become a game.  No one wants to play a harrowing game of “When Harry Met Sally”, or take the roll of the fearless teacher in “Kindergarten Cop”.  What I am saying is that there is potential for a great game franchise resulting from a movie becoming a game.

I won’t waste space here by typing out movies that I think would make great games, but would love to hear from each of you.  What movies would you like to see turned into games?  What would you like to see in the game?  What movie based games did you like and what would you have done differently?  And finally what movie based games did you hate, Why and what would have made the game better?

I look forward to hearing your responses and discussions.  Please feel free to share the article with your friends on Face Book and Click the Tweet button so we can open up the floor for bigger dialogue.

Posted by Essel Pratt 16.11.2011 in Uncategorized
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Total Recall Review for the NES

Total Recall Review for the NES


Anyone who is an Arnold Schwarzenegger fan knows this movie, it’s an awesome thrill ride filled with action, comedy and even a little romance I guess but the NES game is just filled with disappointment.

Total Recall the game was developed by Interplay and Acclaim back in 1990. There were also other version done for the C64, Amiga and the Atari ST which was a home computer these versions were made by Ocean Software though.

When I first saw the game I thought to myself “Oh boy! A Total Recall game? This has to be great!” but much to my surprise I was let down by the title I mean just look at the back of the Box that the game came in.

The pictures of the game look good I guess but I couldn’t tell you if they are real or not because I can’t even make it past the third stage in the game, it’s freakin’ hard. Let’s get into why this game is just so terrible.

GAMEPLAY- Let’s start off with controls, as in most games A jumps and B punches/shoots. Shoots….yeah you read right you can shoot in the game just like the movie YAY! Well no, not yay. Using a gun in this game is just about as fun as brushing your teeth with sandpaper. The first gun you get in the game looks like an Uzi so you automatically think it’s going to be a rapid fire gun but no you can only shoot one bullet at a time, so is it like the normal gun you start off with like in Contra, you might ask. No it isn’t, no matter how fast you mash the button you are still limited to the slow fire rate. Oh and punching? Well if you like a crappy fighting system then yeah the punching is just right for you. Everything just feels wrong about this game.

GRAPHICS- This game looks so uninspired that it hurts my brain. Everything looks so bland it’s just so monotone. Even the Title Card is boring, Arnolds 8-bit portrait looks just ok but as soon as you hit the start button you will be greeted by some of the worst graphics in NES history. The first stage introduces us to the most monotone color choice of the game, will it get better as you move on? Nope, sadly it doesn’t and look at Arnold, dressed in all green which is just unappealing to the eye. You know what’s great? Punching Midgets. As you take 5 steps into the game you get pulled into an alleyway and have to fight Midgets. Why Midgets? Because they are half the size of Arnold which just looks freaky. I can’t say much to my favorite part of the graphics but here is a still image of it. You can make your own deductions of what THIS looks like.

WHAT IN THE HELL?

SOUND- After 5 minutes you will hit the mute button. That is all…

REPLAYABILITY- If you enjoy getting your butt handed to you over and over again then this game is for you. I’ve managed to only get to the third stage and I’ve played this game to the point where I just wanted to punt my NES out of the window. You don’t have any continues, though you do have 3 lives which means absolutely nothing because while enemies have no problem in taking you out it’s hard as hell to punch them to death. They keep jumping over you and get so close that your punches do nothing to them. You have to back off a bit each time to actually hit them.

As a final note all I can say to this game is pass. Only buy it if you are a serious collector but if you are looking for a great movie to game adaptation then you should pick up Gremlins 2. Least that one was entertaining and had some great music but we’ll talk more about that one next time.

Anyway, this game is a solid Pass!

Posted by Chaotic 15.02.2011 in Original Nintendo Entertainment System (NES)
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I Hate This Game “Silver Surfer”

I Hate This Game "Silver Surfer"

I H@TE THIS GAME

by Chaotic

I’ve been playing games as long as I can remember and I love them all, RPGs, FPSs, Jump n Runs you name it…..but I lied when I said I love them all. No gamer can truly love all games, everyone has a select few that they just can’t stand, no matter how long you sit and play them you just can’t find anything to like about them. For me one of those games is Silver Surfer on the NES.

Being the brother of a Marvel Comics Nerd I knew all about the Surfer and so I was awaiting to play a great game but when I pushed the cartridge into my NES little did I know my expectations would be buried. The title screen looked great, the 8-bit version of the Surfer was nicely drawn, the music was odd but back then it felt kind of right because it was all set in the Galaxy and stuff like that so I could tolerate it. You get treated to a dialogue of Galactus and Norrin (the Surfers real name) telling you to collect pieces of a Cosmic Device, the Galaxy depends on it, whatevs.

Shortly after, you get to choose your stage kind of like in Mega Man but here is where it all begins, no matter what stage you choose your chances of beating that stage are always going be 0%. This game is just too damn hard. Silver Surfers weapon is horrible the main reason I’m saying this is because you need to keep tapping the B button to shoot and it’s not like you can take a break anywhere in the game because enemies just keep coming and they take loads of hits. One of the hardest enemies in the game is a RUBBER DUCK! It doesn’t shoot back at you but come on man…it’s a tiny rubber duck!!! DIE RUBBERY EVIL!

Ahhh but here is the real kick in the nether region, your health bar. One hit deaths. Yup the Mighty Surfer can only take one hit and then dies, but no no we aren’t talking ala Contra one hit kills. If you die then you die, meaning you have to restart the stage or if you are lucky you get to restart at one of its few checkpoints which in all honesty is just as useless as starting from the very beginning but still it gets better, our noble Super Hero dies from just touching any object, meaning you can die by hitting your head on the ceiling or touching the floor with your board. Basically anything in this game will kill you and each time you die you get to watch your fearless hero weep like a little baby, priceless.

This game is just impossible, beating it without cheats is a job for a anyone who dislikes themselves. This game will make you punch baby kittens and dropkick newborns into a pit of loneliness. Think that’s going a bit over-board? I highly disagree! Try it yourself, I dare you. Find someone who has it, buy it online somewhere, download it and play it on an emulator. But make sure you have someone next to you that can wake you from this horrid nightmare. You have been warned.

It’s games like this that make me scream at the top of my lungs.

“I HATE THIS GAME!!!”

P.S. If you have any sickening cheerful friends, make them play this game, it’ll knock em down a peg or 8 ;)

What game do you hate?

Posted by Chaotic 08.09.2010 in Uncategorized
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Review of Deja Vu for the NES

Review of Deja Vu for the NES

“SOCKO!”


Well here it is people, the review to Déjà Vu. Now I apologize for being absent for so long, but I recently moved to back to Germany, so the last 3 weeks I had a lot of packing and such to do and hardly had any time to take a game break. Now without further ado I give you….Déjà Vu!

What to say about this game, well it’s a point and click game, much like Maniac Mansion (fun fact, Maniac Mansion was inspired by this very game here). It was Developed by ICOM Simulations and Published by Kemco or at least the NES version was. This game has been ported to a lot of Computers and even the Game Boy Color, though I never seen that version before. The North American NES version was released back in 1990. Now I personally never heard much of this game as a kid, I’ve seen it in stores but it never actually gripped me, but now 20 years later I notice it should have.

The game is set in 1941 Chicago, shortly after the attack on Pearl Harbor. You play a retired boxer who has become a private eye who is suffering from a bad case of amnesia.  Awakening from a bathroom stall in Joe’s Bar you start looking for clues on your identity which leads to discovering a dead body. Turns out, someone is trying to frame our good old P.I. with murder!!!! As you move around in the game you trigger memories of your identity and surroundings.

Now in all honesty I can’t say much about the game itself because every little thing can be a spoiler. So I’ll sum some stuff up, starting with the graphics. For a PAC game on the NES the graphics are outstanding, well except for some creepy looking woman you see on the street who’s eyebrows look like to strips of black tape and are the same exact size as her eyes, thus making her look like some She-Demon-Lady-Creature! But you can easily make out everything in the game without having to try and imagine the impossible, well okay the wall safe on the second floor office is hard to make sense of, at first I thought it was a bird cage, without the cage, don’t ask me why.

Look at her and fear her eyebrows....OF DOOM!

Now moving on to the music. The music in this game is what you’d expect to hear in a Detective Game, smooth and simple, and it won’t really get on your nerves quick because you tend to jump from room to room a lot, most of them having their own sound, then again at times I found myself paying so much attention to the game I didn’t even notice the music.

But here it comes, something that truly bothers me in this game. The controls, my gosh can they be a pain in the backside at times! You use this hand as a courser which is fine with me but the problem here really is, is how it jumps onto the buttons. Having played Nightshade just recently, it really had me a little confused and made me have to try hard to get used to it.

Also when you want to move somewhere on your map it can become a pain too. Let’s say you want to go top right this means on your map, which is represented by a square box, that all you’d have to do is slightly hit down so you’d be right on top of it, well that’s a no go, cause each time you come close to the map it blasts you right in the middle. Now you might say that this isn’t anything to have a fit about but let me tell you, until you played it, you have no idea how annoying that truly is.

That small square with all the dots, THAT is your map!

But I fought through it just to be able to check out a toilet, look at a picture of a 400 pound woman and punch a lady in the face. SOCKO!…..that’s the sound effect it makes when you punch someone. How do I know this? Because Tyler knows this? Wait……wrong genre. Anyway, each time you hit something that is supposed to be hit the screen shows this really cheesy picture and it says SOCKO in the middle…..yes I was shocked as you can imagine. I mean, look at it. SOCKO? Really Kemco?

OH NO! I just got Socko'ed in the face!!!

Why not the typical BAM? Or POW? Or even a SPLASH? No no no, they thought “SOCKO” would do the job just right, well I disagree because the fact that I could punch a woman in the game and was made to believe the sound effect of bone hitting bone being SOCKO…..I was more than confused. OH! And No, I’m not a Woman hater, but she wanted to blow me up and or shoot me. So she had it coming right?

Remember how I said you are being framed for murder? Well the police are looking for you, and once they catch you its GAME OVER….well….that’s only if you walk into the front door of the police headquarters. The police do not look for you at all, telling us that 1940 Chicago was a very unsafe place because the police didn’t even bother to look for any criminals, they thought they just had to wait at the front door of the Police Headquarters and the crook would bring himself in…..wow, video game tax money hard at work there.

Another thing is the items in the game can be very confusing, there are items like the medicine which each time you pick one up its renamed to “Medi.1 /2 /3 or 4″ and so on. This makes you examine the Meds very often. Also the fact that you have to pick up bullets one bullet at a time in the Gun shop is very annoying and time consuming. Yeah there are only 12 but still man, I want to pick one and get the rest not do it one at a time.

Also let me tell you, this is not a sit though game, there is no chance you can beat this game in a few hours, without knowing what to do. It will keep you on your toes, at times you really have to sit down and think on what to do next while at other times your best option is to just punch things, and I’m not joking.

While I’m still playing this game I noticed that I became very hateful with the whole courser control, going back to Nightshade it was simple. You could hit select to easily get into the menu and select what you need, but you could walk with the D-Pad, while in Déjà Vu to walk around you had to “Hit the move button, select the door thus walking thought it” or “Hit open door, then hit move and then the door to get through” this is way to tedious I tell you, it gets very very old quick.

But to leave with a positive note I have to say this game is really strangely appealing. Enjoying PAC games myself I found this one very enjoyable, kind of like Nightshade but not as corny. It’s definitely worth anyone’s time and it should be checked out.
Again I apologize for the long wait, but I will make it up by later on today posting a review of another game and also some new stuff I have been working on for you all to enjoy.

This is Chaotic, signing out!

Posted by Chaotic 14.07.2010 in Original Nintendo Entertainment System (NES)
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